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giroexspress

bug Bugs ive encountered recently

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Build: v1.13.e

Bug 1: in the first level off arena and really any level that the enemies teleport in occasionally if you go through a wave fast enough one or two enemies spawn outside the room. you can usually tell that they spawned improperly rather than not spawning at all because your partner will automatically face their direction.

Bug 2: the kick/dive pickup perk is really inconsistent and can lead to diving off the side of the map very often when the player is almost a step away from the weapon

Bug 3: party members will occasionally get stuck facing one direction. this coupled with the fact that they still respond to enemies and general gameplay results in the unloading all their ammo into walls or off the side of the map.

Bug 4: if to many actions are attempted in quick succession (or at least that's what i think it is) you will no longer be able to interact with enemies and weapons. enemies will still be able to hit you but you can do virtually nothing to stop them and any weapons on the ground cant be picked up. this can occasionally be fixed without restarting the match by hitting an enemy at a specific (and random) angle.

 

ps: grapple doesn't work for some reason

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On 8/11/2020 at 4:15 AM, giroexspress said:

Build: v1.13.e

Bug 1: in the first level off arena and really any level that the enemies teleport in occasionally if you go through a wave fast enough one or two enemies spawn outside the room. you can usually tell that they spawned improperly rather than not spawning at all because your partner will automatically face their direction.

Bug 2: the kick/dive pickup perk is really inconsistent and can lead to diving off the side of the map very often when the player is almost a step away from the weapon

Bug 3: party members will occasionally get stuck facing one direction. this coupled with the fact that they still respond to enemies and general gameplay results in the unloading all their ammo into walls or off the side of the map.

Bug 4: if to many actions are attempted in quick succession (or at least that's what i think it is) you will no longer be able to interact with enemies and weapons. enemies will still be able to hit you but you can do virtually nothing to stop them and any weapons on the ground cant be picked up. this can occasionally be fixed without restarting the match by hitting an enemy at a specific (and random) angle.

 

ps: grapple doesn't work for some reason

The Grapple mechanic was entirely removed it is no longer in the game as of the current patch.

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