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Zandermanith

bug [1.12D] Mag Execution Ragdoll Bug

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Now this requires a rather specific set of circumstances to occur that I just so happened to cause, but I'm gonna mention it anyway.

If a character is blown out of a Mag's hand while they're in the middle of their execution attack, they still get affected by the ragdolling prompt that occurs after the animation is finished. Note how Hank was blown off the building and then fell right back off while climbing it at the same time the Mag fired his shot.

Just don't mind my bright idea to decidedly fire a DC-NAN at point blank range.

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