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Zandermanith

bug [1.12d] Ghoul Disappearing

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I feel like I encountered this bug back when Ghoul was the new thing, but it seems like if his targeting reticle reaches the outer edges of the map before he lands, he'll just completely disappear.

Also you might want to take a look at those four beams on the edges of the elevator if you're ever wanting to polish stuff, clipping's okay with smaller details like this, but the amount of clipping here is kind of ridiculous, especially when the elevator goes at angles.

 

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9 hours ago, Zandermanith said:

I feel like I encountered this bug back when Ghoul was the new thing, but it seems like if his targeting reticle reaches the outer edges of the map before he lands, he'll just completely disappear.

Also you might want to take a look at those four beams on the edges of the elevator if you're ever wanting to polish stuff, clipping's okay with smaller details like this, but the amount of clipping here is kind of ridiculous, especially when the elevator goes at angles.

 

Yeah Ghoul disappearing was an old bug from when Last Leg first released I believe. Now he is becoming Houdini again. 

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