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dempsy18

Interactive game

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(rolled a 64)

You look at Demetri, you nod and you start shooting your Five-Seven at the 2 men, Demetri starts shooting as well. You managed to block some of their bullets because of your headgear but you end up getting hit the chest. The two men fall to the ground

bandicam 2019-03-13 23-30-48-315.png

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After you kill the 2 men you grab your wound "Oh fuck I should be dead" you mumble "Don't die on me" Demetri says "I won't" you respond. you loot the body's and you decide to take only one deagle and take out the ammo of the other. You give the shotgun to Demetri as he's running low on ammo.

 

what do you do?

bandicam 2019-03-13 23-42-19-440.png

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After walking for about 10 minutes you start to see a figure in the distance, its body shape is tall and big.

 

what do you do?

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You walk towards the figure only to find out its a huge beast of a mag agent "Demetri you ready?" you ask "Yeah...I guess" he replies

 

what do you do?

bandicam 2019-03-13 23-57-24-004.png

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"RUN!" you shout as you both turn around trying to run away but before you can get far the mag agent slams Demetri to the floor "Help!" he shouts.

 

what do you do?

bandicam 2019-03-14 00-03-32-946.png

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You shoot the eye socket of the Mag Agent and it let goes of Demetri and covers his face while you and Demetri shoot at him.

(rolled a 95)

 

 

What do you do?

bandicam 2019-03-22 20-19-12-679.png

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Update:

I'm honestly sorry for not updating this in forever, I haven't got the chance too recently.

The series most likely will continue, but I don't know how soon.

Trust me it will....

 

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1 hour ago, dempsy18 said:

Update:

I'm honestly sorry for not updating this in forever, I haven't got the chance too recently.

The series most likely will continue, but I don't know how soon.

Trust me it will....

 

Its fine, not really much time has passed, just be ready to give us a little fun.

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You grab Demetri off the floor and start to run away from the Mag, even though the Mag is crawling it still manages to stay on par with your running speed.

(rolled a 59)

 

what do you do?

bandicam 2019-05-09 20-23-57-666.png

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Demetri turns around and flick shoots the Mag's hand, which then falls to the ground and then he shoots the other hand. The mag tries reaching out to Demetri but he just shoots the hand and it falls to the ground, The Mag tries to get up but fails and does nothing as his hands are rendered useless.

 

what do you do?

 

bandicam 2019-05-11 00-06-23-465.png

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I want to finish off the mag however these guys can take alot of hits and our ammo count looks rather low. However running away he'll have a chance to extract his revenge later. Id honestly look around to see if there's any building or anything of use. If there is Id go to it with my best buddy.

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both of them grab the shotgun and  stab the mag in on the opening of the mask, with all of their strenght. then  when they cannot insert it any further, shoot and kill the defenseless mag.

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I'm back, after what is it? like 5 months? either way I'm probably back for good? I think so anyways. I'm going to start trying a lot harder on improving this Interactive game, I'm all making this up as I go mind you so I don't know whats going to happen either. Alright enough blabble here's the next part.

I flipped a Coin between Gabe and Desto (Tails Gabe, Heads Desto) I got Tails.

You decide to conserve your ammo and find somewhere to get supplies to kill the MAG without wasting your ammo, after taking a look around you see a slight piece of a building in the distance "Demetri I see a building in the distance, follow me!" you say "Why aren't we finishing off the MAG before he gets back up!?" he says back to you in a nervous voice "We don't have ammo to waste, let's go!" you reply as you start running towards the building, Demetri takes a glance back at the MAG than back at you and starts running as well.

 

You eventually get close enough to the building to see that a large chunk of the wall is blown off and surrounding it is 3 dead corpses, You start to wonder what happened here but you're interrupted by a sequence of 4 gun shots soundeing like a rifle of some kind coming from inside of the wall "Shit".

 

What do you do?

1.PNG

2.PNG

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I decided that I needed to spice up this Interactive game! so I've created some more interesting features so its not just "Inventory" and that's it. Alright first new feature is.... Carrying Capacity! This makes it so you can't just go around with 50 guns all at once without some sort of Carrying equipment, there's certain limits on how much you can hold, and you can see the limits at the bottom left, Small, Heavy, and Medium objects generally mean what it says on the tin, if the object you're intending to carry is generally large it would be classified as Heavy, if its tiny than its classified as small. Medium objects are in between Heavy and Small objects. You can upgrade your storage by finding carrying equipment, if you find any it will be shown under "Current Storage Item", I'm also open to suggestions about the limits of what you can hold, as I'm not really confident on how it is now.

Health! You can now see how close your character is too death by looking at the "HP" bar, you can also see our friend Demetri's HP under the "D.HP" bar.

Armour Weight! Every piece of Armour now has a certain value that determines on how Heavy it is, so you can't just go around in a full body Titanium suit, the value is named "Armour Weight" and can be found next to the piece of Armour, Currently the max is 100 Weight, but I'll be making someway to increase that value. Generally the higher the Weight value means the better the Armour blocks damage, so a 40 Weight helmet would block bullets better than a 5 Weight baseball cap, oh and the more Weight it has also means it has higher Durability (See below). I'll be potentially making it possible to go over your max Weight value and there being a consequence for it but I don't want this to get overly complicated.

Durability! Every piece of Armour you equip now has Durability, If the Armour gets hit or shot at it will loose Durability until it ends up breaking. The more damage a gun does the more Durability is taken off. The Durability stat is found next to your piece of Armour and has been shorten to "DUR"

Status! all this really does is tell you how our main character Jeremey is doing, if he for example got hit at a few times it'd say something like "Hurt", if Jeremey is feeling a strong emotion such as Fear or something along the lines it'd might say "Hurt, Scared".

Equip! all this does is tells you what Jeremey is holding in his hands.

Oh and every new post will have the provided UI picture in it, so you can always check on it after a post to check on your ammo, Armour, etc.

UI.PNG

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