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Captain Ticklesticks posted a topic in Bug ReportsThis is a normal-priority bug, as all the player needs to do to fix this issue is to click the difficulty button again, and the proper challenge rating and mission prizes will display. Nevertheless, if the player is unaware of this bug, it can put him or her into confusing, unfair, or frustrating situations as they may be oversold on a mission's rewards or underestimate a mission's difficulty. I was playing arena mode and selected the mission "Training Room" on "Normal" difficulty; the "This stage will be . . ." line indicated that it would be "a breeze." I switched over to "Abandoned Outpost;" the difficulty remained on "Normal." Seeing that the "This stage will be . . ." line still indicated that the selected stage would be "a breeze" I entered into the stage. I loaded into the "Abandoned Outpost" on "Normal" difficulty What I thought would be an easy stage ended up wiping the floor with me. After reviving, I returned to the mission select area and noticed the mission reward increased substantially and the "This stage will be . . ." line was now listed as "challenging." Typically, the difficulty rating is an approximate representation of how challenging the stage will be to the player given various factors (I am too lazy and uninformed to know what those exactly are). If a stage will be significantly more challenging to the player, we expect the displayed difficulty rating to change to represent the aforementioned challenge. Furthermore, if a mission's prizes change from one stage to the next then we expect the onscreen mission details to change to reflect that. The problem can be observed across all missions. All you have to do to replicate the issue is go to the mission select screen, select a difficulty, and switch to a different mission. As long as the newly selected mission has that difficulty unlocked, the displayed challenge rating and mission prizes will be unchanged (mission names, tiers, briefings, and objectives will display as intended, however).
It has come to my attention that a strange graphical glitch occurs on the level Last Leg specifically on the Ghoul boss battle. What one needs to do is shoot Ghoul numerous times with a weapon swap characters and then hopefully the AI character is knocked down by the spider bot. Once that happens the last weapon that the character used should be in the middle of the floor unable to be picked up with the E key. Now the odd thing is the weapon is still technically in the player inventory but the graphic has glitched the gun into being an unusable gun on the battlefield. To counter this all one must do is press the tab key and the weapon shall jump back into their hand instantly. https://cdn.discordapp.com/attachments/197251029094498304/507784858253262848/unknown.png
So, Ever since the last Alpha update, my menu screen in PN2 has been glitching out. There's no buttons on the menu screen and there's a loud distorted audio that plays whenever I appear on the menu. I also can't click or do anything but can only press the Enter key and just play Story mode, nothing else and nothing more. I've had help from Swain and Krinkel themselves but all the options they tried have failed and I was stuck like this forever. Again, this has been happening since the last Alpha update up to this day.