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Mr.Krinkels

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Mr.Krinkels last won the day on February 18

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About Mr.Krinkels

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  1. The imprint system is not yet implemented. You'll accumulate them as you complete the Arena's campaign, which is as of yet incomplete.
  2. I have a master list of the items that require colorizing, and I'm working on it when I can!
  3. Understand that we're trying to chip away the sharp bits that jut from this rock so ya'll can have a smooth experience, of course! We've profoundly shortened the stun states, and added an 'easy' difficulty mode that omits stuns altogether!
  4. I hate to be a dreamcrusher, but that old arena HeadQuarters is gone for good. We're hoping the new one is nice enough to ablate the agony of the original arena's permanent absence.
  5. That frequently happens because hirelings are a class "gunner, brawler, ect" and a secondary set of unlisted traits that is less apparent, one of which involves a desire to throw their weapon at will. I've encountered this before myself so I'm compelled to agree that when that is on, it's on a little aggressively.
  6. Oh man that was back when shitposting MEANT something, not like kids these days.
  7. Yes, but they will hold them with one hand if they're dual wielding.
  8. Weapon list? I can try; pistols NPK 380 (ppk clone) BNP 9mm (browning hp clone) NK45 .45 (h&k mark 45 clone) NN57 5.7mm (fn five seven clone) NS19 10mm (glock clone) Otis33 380 (ots-33 clone) N911 .45 (1911 clone) N9011 .460 magnum (fictional heavy magnum) Deagle .50 AE revolvers BM38 .38 BM44 .44 magnum FN59 9mm N500 .500 Magnum Nex410 .410 shotshell smgs Bizon .380 Mac11 .380 NP5 9mm. (mp5 clone) NS-v10 10mm (kriss vector clone) P90 5.7mm SToMP 9mm (tmp clone) T9 9mm (tec 9 clone) Thompson .45 Uzi 9mm shotguns Autour 12 (spas12 clon
  9. Correct. We have aspirations beyond that, but it's all based on how well the game sells out the gate.
  10. Absolutely correct, friend. I'd hate to throw out another release date because given the pattern the universe would cause us to just slide past that on principal. SO we're going to continue grinding this stone until it's ready. It's painful, but we're going to make it.
  11. Time your blocks or scoot dodges to get out of stunlocking, we're toying with the window of opportunity required to escape it, but it is present in the game. Mashing will not work.
  12. Before Arena can be considered 'done' full weapon customization will absolutely be a thing. The random roulette workstation is a long tired proof of function. Weaponry preferences already exist for enemies during the story campaign, plugging that into Arena isn't going to be a huge leap.
  13. Posts like these are delicious. Thanks for recording your thoughts on this stage for us to read over. Also you're probably not an idiot.
  14. We're skipping early access. Game'll be 20-30USD, maybe 1000 (what it's worth) We've spent an enormous amount of time chocking it full of content, had we released what we had 3 years ago, sure, it'd be cheaper, but it'd be so much worse off for it.
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