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Audanti'sshitposts last won the day on September 4

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About Audanti'sshitposts

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    L33T Agent
  • Birthday 11/24/1996

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  1. Because it has to do with the fact that NG is no longer as relevant as it once was and due to how PN2 is more or less a better original Project Nexus than the Classic Version ever was.
  2. Audanti'sshitposts

    Steel and Dynamite [RP]

    With his daft fingers he attempted to pry the crate open. Hopefully not embarrassing himself in the process. Result rolled: 94 from Roll20.net
  3. Audanti'sshitposts

    Steel and Dynamite [RP]

    Giving Nathaniel an appreciative eye due to the use of a tried and true brute force approach he stated something that had popped into his head a while back. "Say do all of you possess abilities and powers or does that come from time served? Since I wouldn't mind being able to do cool stuff like break down steel doors with a shoulder charge or maybe read minds." Looking into the building he narrowed his eyes and huffed. "Odd how there are all these crates for storage yet a door to the building isn't visible. Wonder how they would even lug this stuff inside?" He waves his hand and steps near a crate ready to open it. "Say since we are looking for leads should we open some of these up might be useful you know."
  4. Audanti'sshitposts

    Steel and Dynamite [RP]

    He pats himself down giving himself a very thorough check. "No siree do not have a single explosive up my sleeve at all. Looks like we will have to figure out some other way inside."
  5. Audanti'sshitposts

    Endless Arena Mode?

    I hope there is also an option for story driven arena. Not a big fan of endless enemies.
  6. Audanti'sshitposts


    Can we have pettable dogs instead?
  7. Audanti'sshitposts

    Steel and Dynamite [RP]

    "I'll take the backside with Nate. I do not trust the front as it seems the most obvious to place a trap or ambush. And the sides while good entrances might have some activity. That being said me being part of the force at one point well I should know my way around the back end of a police station. Any trouble just start blasting because I do not think any of us want to find out what the afterlife is like in this town." Roscoe goes around to the back to cover Nate.
  8. Audanti'sshitposts

    Steel and Dynamite [RP]

    Despite the grim situation a slight smile tugged at the corner of the ex-detective's lips. "Say if it is a police station we want to hole up in then I think I am the best man for the job! Granted yeah been awhile since I have been in a prescient but once you live the life for a bit it still sticks with you no matter how long you are off the force. Once a cop always a cop after all." He struts forward to take the lead to the station.
  9. Audanti'sshitposts

    Steel and Dynamite [RP]

    "Well let's leg it then. I am not in the mood to get bound to this crappy middle of nowhere town as an angry spirit or otherwise." He waits for the others to take point as he is hesitant in wanting to encounter anymore unnatural enemies.
  10. Audanti'sshitposts

    Steel and Dynamite [RP]

    "Damn Bishop took a beating! No worries buddy I'll patch you up." The Detective moves over to his comrade in order to tend to his injuries. "What in the hell where those fucking monsters?" He hopes that Vector and Knight can fill him in on the details of whatever fever dream demons just assaulted them out of nowhere. "I thought we were dealing with crazy cultists. Nobody said anything about monster pets or the like!" Heal Roll: 50 from Roll20.net
  11. Audanti'sshitposts

    Steel and Dynamite [RP]

    He gives a smirk as he levels both pistols for an optimal angle on the targets. "Looks like it is time to introduce these freaks to some good old fashion police brutality." Squeezing each trigger twice four bullets fly two apiece hopefully finding their mark in the bodies. Note: (Once again I am sorry for keeping you waiting for so long. But I have finally graduated from college and am determined to finish this with you.) Rolls for the four bullets: 90, 61, 72, 91. Rolls taken from Roll20.net
  12. Audanti'sshitposts

    Companion Reaction Animations

    I'm surprised this exists as I never took the time to notice that. I always thought they would kill then move onto the next mook to slaughter not start failing their arms around like an inflatable tube.
  13. Audanti'sshitposts

    bug [V1.12D] Weapons changing size when taken in/out from stash.

    Excuse me for being blunt. Where exactly is your proof say screenshots or even video evidence? I am not doubting you at all since I believe others have encountered it but a vague answer does not really help.
  14. Audanti'sshitposts

    Firearms you'd like to see in the project nexus

    I had a ton of fun with the Dragon Slayer easter egg weapon on Climb. So it would be cool if more easter egg weapons were in the story mode somewhere. Maybe even go with a horror theme on Halloween and create melee weapons such as Freddy's Glove.
  15. Audanti'sshitposts

    Sleepwalker GOL3Ms are a bitch to put down.

    You want to make sure you pull off their mask so you don't have to wail on them like that. Once you do enough damage an execution icon should show up to pull off their mask. Then continue wailing on them until another appears you can then finish them off quickly that way.