Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 04/12/2019 in all areas

  1. 1 point
    Hello everyone, I'm in a bit of a pickle: I've decided to finally give Story Mode a go again, 'cause the last time I played it there were only two stages. It was all smooth sailing (except for when the enemy AI decided that the corner wall was much more interesting and didn't want to jump down from their platform) until I reached Inner City. I've reached the part where the hallway is blocked by a fence gate, and in the adjacent room there's a terminal that Deimos says we can use to lower the gate if we can turn on the power. The problem is, I can't find it. After milling about for about 15 minutes trying to interact with every cabinet and closet I can find, I couldn't for the life of me find the power source. Thinking I must've missed something, I backtracked trought the level, dragging my face against every wall, floor and ceiling. Looking for some kind of pickup. Nothing. So I restarted the level, and tried again. Nothing. So I restarted the game. Nothing. So I come here for help: does anyone know where the powersource is?! (I'm most likely as blind and stupid as a bat made of bricks, and have probably waltzed over it multiple times while wailing in despair.) TL;DR Can't find the power source for the terminal, plz help :c
  2. 1 point
    While playing through the recent update yesterday and today I encountered my fair share of glitches and sequence breaks. I will do my best to recount them to the best of my ability starting in where I found them. (Most of these were found in the Climb level. While others were located in Shakedown.) Shakedown Glitches: Deimos yeeted into the Shadow Realm. Starting this off from the Hive boss fight while controlling Christoff I noticed that Deimos was being targeted by a three shot volley of Hive missiles. Hive let them loose and Deimos ended up soaring past the level ceiling and was out of bounds right behind Jeb who was unable to revive him. Of course Hive soon killed me causing me to have to do the fight again till I won it eventually. Deimos's negative grenades. This was found on one of my many runs against Hive. Before I entered the boss fight I noticed something peculiar about Deimos' grenade counter more importantly that it was reading negative one grenades. (Saved it as a screenshot to show it to friends but it has now been lost.) Jebus blood hitmarker. This one was during one of my first fights with Hive last night. He had downed Jeb and caused a strange sort of blood splatter to appear complete with a sound. When he ended up hitting the downed savior with missiles again the issue was fixed. Strange colored ATP mask found on Climb. Fairly certain this one is a glitch of some sort. Bouncing Nexus Agent glitch. Somehow during the Gestalt chase sequence an Agent was being bounced up and down on the laser grid making the noises as well. Until Gestalt came along and launched him away. 2019-04-11 14-36-20.mp4 2019-04-11 14-36-20.mp4 2019-04-11 14-36-20.mp4 2019-04-11 19-37-12.mp4 Climb Glitches: MOLE HANK! This is a simple one I like to call Mole Hank. I was busy ascending up the second elevator sequence as Sanford had died upstairs and I had the Dragon Slayer out ready to fight but I hit a slight problem. I somehow ended up being stuck phased through a good chunk of the lift floor causing me to be trapped and have to force a restart. I also have a screenshot of this. 2019-04-11 19-37-12.mp4 2019-04-11 15-50-52.mp4
  3. 1 point
    I found battery here: Try pressing E while searching for it. This will highlight the battery.
  4. 1 point
    I also encountered one just now during the Hive fight. Got him to the end of his many lives, and then he just stood there, breathing, but not moving, and definitely not in his agonizingly-painful-to-avoid-with-only-one-corpus death throws where he blankets the room in missiles
  5. 1 point
    Climb Glitches continued: Elevator sequence break. During one of my runs I had the GENIUS idea to see if Sanford was able to go back through the room with the green light over it after finishing up the first elevator portion and with Hank already up above. Walking through the door indeed placed Hank behind me and I was able to get him some health from the prior room. However, upon going back into the elevator room and stepping onto the lift as Hank. The lift took off before Sanford could get on. I then had Sanford go back through the previous room to get Hank back to try to fix this but then realized one critical error. The lift was now above me and could not go back down. I was able to send Hank through the vent but was unable to do anything else which forced another restart. This one also ties in with the Changed Camera Glitch. Were by if you position Hank on the lift upstairs and time it right. You can swap to Sanford as he is going through the door causing the camera to get fixated on the upper portion of the screen. Odd Rope Possession. This one was just a weird one in general. Around the area where you encounter the scientists with the laser weapons there is a set of ropes connected to hooks that you knock down to get to the cases. For some reason one of the ropes decided to just start going wild on a run I was on. Sanford's Negative Flashbangs. Somehow I was able to get Sanford to negative three flash grenades on the Climb level. 2019-04-11 18-15-10.mp4 2019-04-11 17-26-10.mp4
×