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  1. Last week
  2. Audanti'sshitposts

    Version 1.12D released a few days ago

    Gee it is almost like pirating the game makes you unable to update to the recent versions.
  3. ColonelPKA

    Interactive game

    Yell "You picked the wrong guy to shoot, motherfuckers!" for a intimidation roll, aim at the bigger threat, and fire.
  4. dempsy18

    Interactive game

    I put together both your suggestions, since Colonel is right about two-handed weapons I made it so you just put it in your inventory. You quickly set your five seven down and quickly pick up the shotgun on the corpse next to you, its a bit of a struggle but you get it and put it away since you can't use a shotgun with one hand. (To clarify you can HOLD a two handed weapon with one hand but you can't use it in any capacity) you also toss away the pistol with no ammo. You switch to your Deagle and start firing at them, you see one of them yell "I'm hit!" you see two other people aim at you and start firing What do you do next? (Edit: Glitch with the five seven ammo counter, oops)
  5. ColonelPKA

    Interactive game

    Switch to your Desert Eagle and fire back, since you can't retain the meatshield with a two-handed weapon.
  6. Earlier
  7. X!Chara

    Madness Project:Nexus mod Old Days

    11/10
  8. M4K3R

    Interactive game

    throw away that pistol without any ammo and pick up the nearest shotgun
  9. dempsy18

    Interactive game

    You grab the corpse next to you and you use it as a shield. What do you do next?
  10. M4K3R

    Interactive game

    quickly grab the nearest corpse and use it as a shield
  11. dempsy18

    Interactive game

    Perfect 99, Lucky. You and Demetri simultaneously take cover against the wall, you shove the corpse and prepare for a combat engagement. (even with a 99 I don't really know what to change) What do you do next?
  12. ColonelPKA

    Interactive game

    Take cover. Longer you're exposed, the more likely chance your enemy can strike a crippling shot.
  13. sleepwalker

    Madness Project:Nexus mod Old Days

  14. dempsy18

    Interactive game

    I decided that I needed to spice up this Interactive game! so I've created some more interesting features so its not just "Inventory" and that's it. Alright first new feature is.... Carrying Capacity! This makes it so you can't just go around with 50 guns all at once without some sort of Carrying equipment, there's certain limits on how much you can hold, and you can see the limits at the bottom left, Small, Heavy, and Medium objects generally mean what it says on the tin, if the object you're intending to carry is generally large it would be classified as Heavy, if its tiny than its classified as small. Medium objects are in between Heavy and Small objects. You can upgrade your storage by finding carrying equipment, if you find any it will be shown under "Current Storage Item", I'm also open to suggestions about the limits of what you can hold, as I'm not really confident on how it is now. Health! You can now see how close your character is too death by looking at the "HP" bar, you can also see our friend Demetri's HP under the "D.HP" bar. Armour Weight! Every piece of Armour now has a certain value that determines on how Heavy it is, so you can't just go around in a full body Titanium suit, the value is named "Armour Weight" and can be found next to the piece of Armour, Currently the max is 100 Weight, but I'll be making someway to increase that value. Generally the higher the Weight value means the better the Armour blocks damage, so a 40 Weight helmet would block bullets better than a 5 Weight baseball cap, oh and the more Weight it has also means it has higher Durability (See below). I'll be potentially making it possible to go over your max Weight value and there being a consequence for it but I don't want this to get overly complicated. Durability! Every piece of Armour you equip now has Durability, If the Armour gets hit or shot at it will loose Durability until it ends up breaking. The more damage a gun does the more Durability is taken off. The Durability stat is found next to your piece of Armour and has been shorten to "DUR" Status! all this really does is tell you how our main character Jeremey is doing, if he for example got hit at a few times it'd say something like "Hurt", if Jeremey is feeling a strong emotion such as Fear or something along the lines it'd might say "Hurt, Scared". Equip! all this does is tells you what Jeremey is holding in his hands. Oh and every new post will have the provided UI picture in it, so you can always check on it after a post to check on your ammo, Armour, etc.
  15. sleepwalker

    Madness Project:Nexus mod Old Days

    There is still enough to change but don't worry because this year the mod will be released
  16. On the level "Flood Control" in this one certain room if you try and go through the door after killing all the enemies your game softlocks basically inside of the door I have no idea why or how this occurs but It happens everytime I try and finish the level. (its the room where 3 guys are walking in a straight line at the start and 3 other guys doing a ritual) 2019-11-03 12-04-41.mp4
  17. dempsy18

    NEXUS.fla

    oh my god guys, he's deeeaddddd
  18. Haida

    Madness Project:Nexus mod Old Days

    how long this mod is going to be out ?
  19. sleepwalker

    Madness Project:Nexus mod Old Days

  20. Haida

    NEXUS.fla

    he is dead
  21. sleepwalker

    NEXUS.fla

  22. dempsy18

    Interactive game

    I'm back, after what is it? like 5 months? either way I'm probably back for good? I think so anyways. I'm going to start trying a lot harder on improving this Interactive game, I'm all making this up as I go mind you so I don't know whats going to happen either. Alright enough blabble here's the next part. I flipped a Coin between Gabe and Desto (Tails Gabe, Heads Desto) I got Tails. You decide to conserve your ammo and find somewhere to get supplies to kill the MAG without wasting your ammo, after taking a look around you see a slight piece of a building in the distance "Demetri I see a building in the distance, follow me!" you say "Why aren't we finishing off the MAG before he gets back up!?" he says back to you in a nervous voice "We don't have ammo to waste, let's go!" you reply as you start running towards the building, Demetri takes a glance back at the MAG than back at you and starts running as well. You eventually get close enough to the building to see that a large chunk of the wall is blown off and surrounding it is 3 dead corpses, You start to wonder what happened here but you're interrupted by a sequence of 4 gun shots soundeing like a rifle of some kind coming from inside of the wall "Shit". What do you do?
  23. Strangerj

    Steel and Dynamite [RP]

    “No, mine’s just empty.” He peers over at the crate. “....like someone lit a barrel fire. Hey, go check my box, I just got it open.”
  24. Audanti'sshitposts

    Obtain the game in 2019

    Cheats have not been revealed yet for story mode. Though I believe there are cheat modifiers for Arena Mode and the Devs are perfectly fine with you using cheat engine to break their game.
  25. Audanti'sshitposts

    Steel and Dynamite [RP]

    Frowning he steps a few paces back away from the heat. "What a kick in the pants was expecting something usable to assist us. Turns out somebody up and turned the inside of the crate into a barrel fire. Wonder if it was the cultists or some random officer trying to stay warm?" He then shouts over to his partner Nate. "Hey you find anything good or more burned junk?"
  26. R3tr0_Alit0

    Unseen Sprites

    I think the squadmate belts are for Arena Mode. For you to know who are your teammates and who is not. But the idea was replaced by a green belt. Just's a theory. A GAME THEOR-
  27. tawatheboy

    My massively underrated mod

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