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Luke

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Luke last won the day on August 17

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About Luke

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  • Birthday November 9

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  1. Luke

    Burger Gil question

    Yeah, that's what I ended up doing in the end. I somehow managed to get both his cleaver and his knife, and I just used deimos as bait for the regular Zed while I killed Gil.
  2. Luke

    If you wanna have fun

    You could make it so once the apotheothises (apotheosi?) are in the game you need at least some level of the Mag apotheosis for dual wielding heavy weapons like the miniguns or shooting even a single one with any accuracy, although maybe an epic sharpshooter apotheosis would allow you to shoot a single minigun with sniper like accuracy similar to what the Auditor does in Madness Combat 8 too.
  3. Luke

    Old Arena Mode Back PLz

    They already have the old arena map in the story mission Sleeper Labs, although you only do one wave of lunatics and sleepwalkers before you move on. I wouldn't be surprised if they added legacy arena missions for the regular and Zed arenas in PN1 (maybe with the old style of waves)
  4. Ok I'm going to take this as meaning I'm an idiot and I missed a really obvious generator that you have to shoot behind the spikes lol?
  5. So on the Scenic Route level, a couple rooms after you beat the Mag Bandit, and just after the room with the dinner bells, there is a T shaped room with a spike door directly ahead of you, and a dead end corridor with a grated switch. There are a few zeds here, but endless waves of Swamp Zed will come out 4 at a time from the pipes in the roof. They didn't stop coming out for at least 8 minutes, the grated switch never opened, before I tried killing all of them as fast as possible. I managed to kill all of them so there were no more zeds after about 2 minutes of trying, and symbol in the upper right flashed green for about 0.3 seconds, and the grate opened (and stayed open), before another wave of zed spawned in.
  6. I mean, guns, obviously, but you don't really have access to that much ammo or that many guns in most zed levels, it seems. I used to have a lot of trouble with them once I ran out of ammo, but it turns out that Sanford's hook is brutally effective against them. All you have to do is throw it at them, 80% of the time it will insta gib their head from a distance, and because the hook comes back it doesn't cost you anything. Far more effective than whaling on them for 20 seconds until your character decides to land some headshots.
  7. Luke

    Burger Gil question

    Yeah, I assumed it would be, it's just he only started doing it once he did a takedown on Deimos in a really awkward corner and his movement bugged out a little bit for a few moments.
  8. Luke

    Burger Gil question

    So is Burger Gil SUPPOSED to start running at a speed of approximately FUCKYOU mph once he gets down to 2 corpus or is that a bug?
  9. Animation was a bit choppy and some of the agents just sorta teleported into the screen. Some of the cuts made with the sword looked a bit too large, others too small. It would be good if those 3 agents at the start were doing things at the start instead of standing there motionless in identical poses. But otherwise good, and entertaining to watch.
  10. Luke

    Nooooooooooooooo!

    1 like = 1 tear for Communism
  11. Luke

    what is your favorite madness combat character

    The giant marshmallow
  12. Luke

    Corpus types?

    I was messing about on Interactive mode and I noticed that Zombies have green corpus (corpuses? corpi?) and Gestalt has armoured corpus. Do they make any difference? From my observations Gestalt takes 0 damage (might just be the giant armour plates he's wearing) and the Zombie Corpus seems to count for two corpus.
  13. Is it just me or is it REALLY satisfying to blow people's heads up? I'll be running around with a shotgun with headshot mode on and I fire a point blank shot at an enemy before witnessing his head explode into 20 pieces and get scattered around the room like viscera confetti. Seems like the gibbing in general has much improved since the original alpha release where enemies just sorta bled a bit (at least in my experience with previous alphas)
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