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Showing content with the highest reputation since 07/16/2018 in all areas

  1. 5 points
    It would be great if we could make games for free, but food, utilities, and my house mortgage aren't free, so sadly we have to charge for the game.
  2. 4 points
    Removed the 30 minute post editing limit. happy editing.
  3. 3 points
    Protectors of Nevada is a non - governmental paramilitary organization that has launched activities in the state of Nevada. Is a company founded to protect the Separate property of the canadian company "Protectorate" - an engineering company specializing in robotics - in Nevada. Description of the history/description of the PMC: PMC Protectors of Nevada - P. O. N - it was officially registered as a PMC in 2015 year. The main staff were former members of the Criminal organization "Raiders". PMC Protectors of Nevada was created to protect the branches and laboratories of the engineering company "Protectorate". The legal address of the Central office of "Protectorate" - 134-Berry Road,Toronto,Canada. From 2015 to 2021, P. O. N was engaged in (is) contracts for search and seizure, protection of enterprises. The staff of P. O. N were often accused of illegal activities in the underground, transit of drugs and smuggling, extortion of funds from civilians and murder, indecency and other crimes. But it is worth noting that P. O. N is engaged in the protection of cities, the destruction of illegal gangs and the fight against the current informal government of Nevada - A.A.H.W. Information: Structure Staff and troops Troops Structure: The management body is the so - called Leadership, the more accurate name is the Presidium and Headquarters of the PMC "Protectors of Nevada". Fully controls various global operations. Is also part of the company's "Protectorate" as the authority for the administration of the PMC "Protectors of Nevada". The user controls the outposts, a major military settlement, Center-Center and Winchester-East - and the ongoing major speeches of the army,raids and so on. The army is divided into corps, the corps to the brigade; P. O. N territories are divided into three sectors: the territory near the Zone-51 - "Center-Center", the territory in the South - "southern limit", the territory in the North - "Northern limit", the territory in the wasteland - "Wasteland", the territory near Winchester - "Winchester-East". Total corps-5. Staff and troops: Any type of troops is a 1P650-unit. Total military personnel - about 1,100 people across Nevada. Special forces-about 150 people across Nevada. 1P650X - [INFORMATION CLASSIFIED] Robots - [INFORMATION CLASSIFIED] Mutants of Dr. Skender Nadishan -about INFORMATION DELETED in the catacombs X304V. Troops: 1P650: Infantryman { Light foot soldier Infantryman Heavy infantry } Machineg unner{ Light MG MG Heavy MG Heavy MG with ballistic shield Juggernaut } Sniper{ Marksman Infantry with optics Sniper Heavy sniper Brewster } Antipersonnel-Antitank{ Grenadier T-grenade thrower P grenade thrower Operator of the flamethrower T-the operator of the flamethrower } Highest{ Commando Officer Officer-Defender } $Appointment{ Field engineer Orderly Ammo carrier Gunner Signalman Medical assistant Demoman } 1P650 Nightmare Ops{ Assassin Eye Ghost Stormtrooper Baphomet } 1P650 Bear{ Bear-Scout Bear-Stormtrooper Bear-Defender Bear-Grizzly } 1P650 Surt{ Surt-flamethrower Surt-grenader } 1P650 Mortemaspis{ Mortemaspis Armored Mortemaspis } 1P650 Knight{ Knight- stormtrooper Knight-scout } 1P650 X { DJ |Juggernaut Defender| Bunker { DJ Bunker DJ Teutonic Knihht } BCP |Biological Combat Prototype|Chimera{ BCP Chimera BCP Сilin } } 1P650 R{ C. L. A. W{ Standard configuration Transportation configuration Combat enhanced configuration Nuclear configuration Flame throw configuration Plasma configuration } AGR{ Assault configuration Blocking configuration Plasma configuration } Tecamseh{ Rocket booster configuration |Scout| Heavy configuration |Nephilim| Concealed configuration |Rustle| Configuration drive |Codebreaker| } } why has god abadoned us: because of ducking pie 1P650 Bear (GasMask - HECU, others - Dan0ru): Infartyman/Machinegunner/1P650 X DJ Bunker (dan0ru): C.L.A.W (IsraelNickerson): 1P650 R Tecamseh {Standart nonerole conf} (Dan0ru): thats all i think
  4. 3 points
    Added Discord Login Option, Can Be Located In Account Settings Added Social Info Options, Can Be Located In User DropDown Menu (for Discord Add As: USERNAME #1111
  5. 3 points
  6. 3 points
    Few patches and updates. Added A 'Our Members', Located In Browse Added A 'My Posts' , Located In Browse Added Post Reactions As well As Forum Reputation Clubs Now Require Authorization By A Moderator. AAHW Has Been Renamed To The Vault, And Has Dedicated Areas For RPs, Clubs, Fanfics And Animations. Armory Has Been Moved To Et Cetera Thoughts?
  7. 2 points
  8. 2 points
    Hank: Performs 10000% Accuracy shot Professor: Cracks knuckles and casually gives the middle finger to the laws of physics; Matrix-dodges bullet Professor: Umad, terrorist?
  9. 2 points
    What're your favorite and least favorite Arena stages? Whether it's for fun value, concept, technical impressiveness or whatever! What're your preferences? Feel free to list multiple if you want! My favorite personally's probably Nexus Projects, if only for one thing really. And it's not pizzas The feeling of diving from the top of the ramp to the bottom to speed up map traversal! Specifically with Dodge 3, but it works well enough with lower tiers. Throwing enemies off said ramps is fun too~ My least favorite probably has to be Murder Room 4, the idea of having a stage take place on an elevator is interesting, but the lasers are absolutely jarring because it's not really super clear where they're gonna hit till they start doing so! And also honestly The Facility, mostly because it seems... unfinished. It's an absolutely gigantic map, mostly full of wide open areas, but without any objectives and only having I think up to 6 enemies at any one time, it all just kinda goes to waste! Teammates pretty much always get stuck in the spawn area behind the fence without player assistance and sometimes (Not quite sure what causes it, but it happens often) the sound channels for doors in a room gets reversed! So enemies coming through what sounds like the left door are actually coming out the right and vice versa~ obviously a bug, but still quite disorientating nonetheless.
  10. 2 points
    I might want re-design some sprites of my cursed's army. Some stuff are old and need to be remake.
  11. 2 points
    Chapter 55's finally done... part I, that is. Part II still under works at 2,700 words, but I'm still super proud of this one. Hope those of you who're reading my stuff enjoy! https://www.fanfiction.net/s/8688197/55/Madness-Combat-Hank-s-Legacy
  12. 2 points
    WeirdScience. Made the Sleeper Labs level so bearable, the lack of medical cabinets combined with a marathon of a level made it real tough. I also like Just After Midnight cause that's some top quality beats. makes me wonder if there'll be a soundtrack released when the game comes out?
  13. 2 points
    Zed corpus is what gives them the ability to regen. If you somehow managed to acquire a Zed corpus, you'd come back to life 80% of the time when killed, unless it's a headshot. Gestalt corpus is like...9999 trauma capacity. By comparison, player characters tend to have 15. Eventually we want to let players unlock and swap around different corpus types to make better builds, but that's low priority and would come after we get weapon modding into Arena.
  14. 2 points
    Right? putting that poor boy down will probably be the most emotional thing we do in PN2 hands down
  15. 2 points
    Look around the room a lil and you'll find what you're looking for.
  16. 2 points
  17. 2 points
    It's a good idea to order one guy to hold position on each side of the stage, though it's definitely possible to do it solo if you run fast enough, as Sanderson said.
  18. 2 points
    Free? Ahahahaha u serious boi? do you seriously think devs would let such masterpiece go out for free , ye keep dreamin.
  19. 2 points
    I forgot to put these peeps in "cursed" topic... in "morana beast" section... But well, luckly i have this topic for sharing my stuff.
  20. 2 points
    I wouldn't mind some temporary allies. Like freeing prisoners of the Nexus or cultists. It could work.
  21. 2 points
  22. 2 points
    Interesting reasoning behind the favorites/least favorites. Gonna be keeping an eye on this thread, I don't want to lose sight of what makes maps fun.
  23. 2 points
    Favorite tribute: Madness Deputation Favorite original madness anim: Madness combat 8
  24. 2 points
    well, we have a urinal. so I guess we need a toilet brush.
  25. 1 point
    I like the new look of the forums They're much sleeker and easier to navigate. Not that the old forums were bad I just like this better.
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